Take-Two Interactive TTWO
equity
Price History
The shaded fan is where this price has historically travelled over the months after a close like today’s. It is not a forecast: it has no view on direction, only on distance.
Over 3 months from Sep 2026, roughly two-thirds of past moves landed between $179.18 and $235.57; nine in ten between $164.05 and $257.31.
Tested against this asset’s own history: across 339 past 3-month windows, the price actually landed inside the two-thirds band 71% of the time. The gap from 68% is the model’s error — real returns have fatter tails than the maths assumes, so the band gets breached more often than it claims.
Time underwater
How far below its previous all-time high the price sat, each month. 0% means a new high.
Worst drawdown: −77%, peaking May 2008 and bottoming Feb 2009 — 78 months below the prior high before recovering.
DCA Backtest
- Invested
- $35,400
- Value today
- $436,668
- Return
- +1133.5%
- Months invested
- 354
Scenarios
Inflation — the same contributions merely keeping pace with CPI would be $53,663 today, so the real (inflation-adjusted) return is +713.7%.
Lump sum instead — $35,400 all at once in Apr 1997: $1,442,565 (+3975.0%) — lump sum came out ahead.
Worst timing — same monthly amount started at the all-time high (Sep 2025): $1,166 on $1,300 invested (-10.3%).
⚠ Price returns only — dividends are not included. This understates the true return of dividend-paying shares, and any comparison against crypto (which pays no dividends) is biased against equities by roughly the dividend yield, compounded.
If this saved you a spreadsheet — buy me a coffee.
Every start month at once
Each cell is the return-to-date of £/$/€100-a-month DCA started that month. Click a cell to load it in the backtest above. The ringed cell is the all-time-high start — the worst timing scenario.
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About Take-Two Interactive
Take-Two Interactive Software, Inc. is an American video game holding company based in New York City co-founded by Ryan Brant and Mark E. Seremet in September 1993. (Wikipedia)
It's a listed company categorised under communication services and interactive home entertainment, with a market cap of about $38.4B.
It rates High Risk at 3.2/5, meaning several rated factors score badly, so this carries materially more risk than a typical holding.
What pushes the score up: earnings quality (5.0/5) and leverage / financial (3.5/5).
Scoring well: liquidity at 1.0/5.
Not yet researched: concentration, governance. These are excluded from the score rather than guessed, so the real risk may be higher than what’s shown.
Ratings summarise sourced facts against fixed rules — not investment advice, and no substitute for your own diligence.
Risk Profile
- Annualised volatility (3yr)3/527.4
- Max drawdown from ATH4/577.1
- Beta vs S&P 5003/51.1
- Avg daily $ volume1/5604.5m
- Float % of shares outstandingnot yet researched
- Debt / equity2/50.70
- Interest coverage (EBIT / interest)5/5-0.73
- 3yr EPS volatility5/5100
- Largest customer, % of revenuenot yet researched
- Geographic revenue concentrationnot yet researched
- Board independence %not yet researched
- Share structurenot yet researched
- Litigation / audit historynot yet researched
- Sector regulatory exposure3/5elevated
Linked Assets
Same sector, or return-correlated — worth knowing what else might move if this one does.
- AppLovin APP+48% (moderate)same category: communication services
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- Walt Disney Company (The) DIS+30% (weak)same category: communication services
- Omnicom Group OMC+30% (weak)same category: communication services
- Netflix NFLX+26% (weak)same category: communication services
- EchoStar ECHO+26% (weak)same category: communication services
- Live Nation Entertainment LYV+24% (weak)same category: communication services
- Charter Communications CHTR+23% (weak)same category: communication services